Daily activities

Forget games for profit – crypto could soon monetize dozens of daily activities

According to Footprint analysisthere are currently over 1,400 GameFi projects. But P2E Gamesled by the popularity of Axie Infinity, drew criticism for their lack of imagination, mechanics, and speculation.

The reality is that very few people would continue to play the current batch of GameFi titles if it weren’t for the money. Therefore, the guild system, where NFT owners lease their assets to scholars from poor countries, emerged to boost activity in games. What if you could make money doing things you really love? Or to reinforce beneficial habits? It’s the promise of a new batch of ‘X-to-Earn’ projects – the X stands for any activity you can think of – including the Move-to-Earn game STEP.

Do these activity-based GameFi projects have a bright and lasting future, or are they all hype? In this article, we are going to explore some of the most interesting new X-to-Earn projects.

1. Movement

The most famous Move-to-Earn project is StepN, which expanded the idea of ​​GameFi beyond traditional gaming. Users use purchased shoes for walking, jogging, or running to earn tokens. StepN connects health to income and community. According to Footprint Analytics, the price of StepN has also shown strong performance since its launch.

Footprint Analysis – StepN Token Price

There are also various imitations of StepN, but their development is far from that of StepN due to the first-mover advantage. Among them, Genopets combines sports with in-game pet enhancements and has more game attributes. Other projects are OliveX, Dotmoovs, GENO, Movey and WIRTUAL.

HiveMapper is the first encrypted dashcam that uses encrypted technology to allow users to mine the HONEY token by magnifying the map while driving. The maps that we use in our lives are mainly from big companies like Google, and although they are free, they are also used by companies to get private data for free. HiveMapper will go live in beta this year to empower people.

CPLE (Carpools Life Economy) wants to make a carpooling application using decentralization to avoid price control and reduce the cost of publishing information.

MOTE by Sweetgum Labs is the world’s first gamified carbon offset project that allows users to directly participate in carbon neutrality through sustainable transportation. Users will receive $OCO tokens when they cycle. The project is not live yet and there is not much information on the official website.

BikeRush is a project where users equip themselves with NFTs and earn a $BST game token while riding outdoors. BikeRush is also based on the concept of healthy living and green environment, and the co-founders are also cycling enthusiasts. The project is still at the basic functional design stage.

There are also a number of projects known collectively as Exercise-to-Earn, which are similar to Move-to-Earn and Bike-to-Earn, but encompass a broader set of activities.

For example, in Wirtual, users can earn $WIRTUAL tokens for running, swimming, biking, dancing, and working out, and earn tokens for buying or receiving discounts in stores. According to the website, there are currently over 40,000 monthly active users.

VICMOVE also incorporates walking, running and cycling. The current experience is similar to StepN, where users must purchase a box from BSC, Ethereum, or Polygon, and earn chunks of the box or $VIM token through exercise.

Why meditate to free yourself from attachment to the world when you can meditate to earn crypto, right?

Proof of Meditation has a monthly learning cycle of 21 days, and users will first stake tokens to achieve this goal. If they miss a meditation, part of the token will be locked in the pool. After 21 days, those who have not missed a meditation will receive their staked tokens and will be awarded the token in the pool.

ZenCats will also go live in September with the first blockchain meditation and mindfulness DApp using $AWAKE and ZenCat NFTS.

2. Lifestyle

Poppin is the first Eat-to-Earn game on Solana that allows users to collect, battle, and grow fantastical creatures called Poppins. Poppin is expected to go live in public beta in September. Users can calculate their total calorie intake and nutritional balance for the day by taking pictures of their food, and the closer they get to the norm, the more points they get for improving their Poppin.

The class belongs to the nascent Drink-to-Earn category, a cafe chain that started in 2013 in Nakhon Ratchasima, Thailand, and now has 19 chains. $CLASS is the digital base of its show, allowing users to use tokens to purchase products and services. $CLASS exists in the community called Velaverse, where users can trade NFTs and lands, and where users can participate in various online activities.

A large number of people around the world suffer from lack of sleep and poor quality of sleep, which affects their ability to study and work during the day. Sleep Future aims to solve the problem by issuing a token, $SLEEPEE based on the sleep quality of its users, and the token can be used in SleepTown and the Sleepee Store. The project plans to launch a beta version later this year.

3. Creativity

CrypNote is a Web3 product for permanent note storage and collaboration. It suits DAO organizations to collaborate to create, motivate, share, synchronize and encourage effective value creation and idea analysis through incentive pools. He also has no gas fees and will get a free Wiki personal domain to create a Web3 homepage. But it is currently in beta.

Cipher provides creators with the tools to create RAP NFTs, and undiscovered artists can earn revenue by creating rap NFTs to sell, with the platform charging a 10% commission. But the public is still relatively small and sales do not seem high.

There are two games in Seoul Stars – an online rhythm game (DJ-to-earn) and a karaoke game (Sing-to-earn). The K-pop online rhythm game scores points by hitting the drop at the right time. While karaoke game has players singing with microphone. Scoring is based on the player’s pitch, pace, and accuracy. Using NFT in the game will result in a higher win rate, but the game has not yet launched in beta.

Footprint analysis

According to the symbolic price of X-to-Earn projects included in Footprint Analytics, StepN is the highest, ahead of Wirtual. Other tokens are still in their early stages and the price is below $1.

Footprint analysis – X-to-earn token price

Summary

Various X-to-Earn concepts are emerging, but most of them are still in the early stages, and some aren’t even live yet.

The question is, are you ready to make money doing anything and everything? Are you going to monetize your life? Is it people power or an episode of Black Mirror?

Only time will tell.

This piece is contributed by Footprint analysis community.

The Footprint Community is a place where data and crypto enthusiasts around the world help each other understand and acquire information about Web3, the Metaverse, DeFi, GameFi, or any other area of ​​the nascent blockchain world. Here you will find active and diverse voices that support each other and move the community forward.

The data source: X-to-earn Footprint Analytics Token Dashboard

Disclaimer: The views and opinions expressed by the author should not be considered financial advice. We do not give advice on financial products.